//==============================================================================
// Hyena_anim.txt
//==============================================================================

//==============================================================================
define Effect
{
   set hotspot
   {
      version
      {
         Visualparticle SFX E Pharoah Animal Conversion
      }
   }
}

//==============================================================================
define blood
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
			Visualparticle sfx a blood spurt
         }
      }
   }
}

//==============================================================================
define setGlow
{
   SetSelector
   {
		civilizationLogic none/set
		set hotspot
		{
			version
			{
			  Visualnone jimmy
			}
		}
		set hotspot
		{
			version
			{
			  Visualparticle SFX E Set Gaia animal
			}
		}		    
   }
}

//==============================================================================
anim Birth
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Animal Hyena_idleA
				connect hitpointbar SetGlow hotspot
				connect CHIN Effect hotspot

         }
      }
   }
}

//==============================================================================
anim idle
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Animal Hyena_idleA
				connect hitpointbar SetGlow hotspot

         }
      }
   }
}

//==============================================================================
anim walk
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Animal Hyena_runA
            tag FootstepLeft 0.30 true   
            tag FootstepRight 0.80 true   
				connect hitpointbar SetGlow hotspot
         }
      }
   }
}

//==============================================================================
anim run
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Animal Hyena_runA
				connect hitpointbar SetGlow hotspot

				length .4
         }
      }
   }
}

//==============================================================================
anim Attack
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Animal Hyena_attackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.51 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				connect hitpointbar SetGlow hotspot

         }
      }
   }
}


//==============================================================================
anim Bored
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Animal Hyena_BoredA
				connect hitpointbar SetGlow hotspot 
                                                        connect TopOfHead blood hotspot
         }
		 version
         {
				Visual Animal Hyena_BoredB
				connect hitpointbar SetGlow hotspot
                                                        connect TopOfHead blood hotspot
         }
      }
   }
}

//==============================================================================
anim Death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Animal Hyena_DeathA
				connect hitpointbar SetGlow hotspot
                                Connect TopOfHead Blood hotspot
         }
      }
   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Animal Hyena_FlailA
				connect hitpointbar SetGlow hotspot
         }
      }
   }
}